A PLAYLOGIC EXPERIENCE

DUELING
DICE

Your dice. Their problem.

Six dice in your hand. A rival across the felt. Pick what to play, read their next move, and take three rounds before they do.

  • iPad
  • Android
  • PC
  • Mac

LAUNCHES SEPTEMBER 28, 2026

PULL UP A CHAIRGameplay from a development build

Ninety seconds at the table: meet your rivals, turn the rules against them, and find your next rematch. The trailer includes music and game sounds.

CHANGE THE RULES

Same felt. New fight.

Start with Classic. Wins open more modes, new rivals, and a growing hand of rule variants.

The Set the Table screen showing five modes, the fan of unlockable rules, and the rival picker
Set the table: your mode, your rules, your rival. Development build.

Your rivals

Gambler

Anyone’s guess.

Greedy

Spends its best dice first.

Balanced

Steady, every round.

Adaptive

Does just enough to win.

Bruiser

Leads with its best.

Closer

Saves its best for last.

Mimic

Gives back what you give.

Saboteur

Tears down what you build.

Shark

Wastes nothing.

PULL UP A CHAIR

Your next rivalry
starts here.

A turn-based strategy game with dice, nerve, and someone across the table who really wants to beat you.

Turn-based strategySingle-player

Learn through a practice duel. Keep your progress. Make the table yours with color-vision palettes and high-contrast settings.

Meet your next obsession

THE TABLE OPENS

iPad · Android · PC · Mac

A GAME BYPLAYLOGIC
MADE WITHGodot Engine

Game mode